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AI Insights · Timothy · April 2022

Top 5 Entertainment Mascot Games Performance in Nigeria - Q1 2022

In Q1 2022, the top 5 entertainment mascot games in Nigeria experienced varied performance trends in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the dynamics of these popular games.

Top 5 Entertainment Mascot Games Performance in Nigeria - Q1 2022

In the first quarter of 2022, Nigeria's top 5 entertainment mascot games saw diverse trends in downloads, revenue, and active users. Here’s a closer look at the performance of these popular games, with data insights provided by Sensor Tower.

Angry Birds Dream Blast by Rovio Entertainment Oyj

Weekly revenue for Angry Birds Dream Blast peaked at approximately $84 in early February, with fluctuations throughout the quarter, ending at around $62 by late March. Downloads saw an initial rise, reaching 260 in late February, but experienced a significant drop to 44 by the end of March. Active users started at 1.6K and saw a peak of 2K in early March, stabilizing around 1.7K by the quarter's end.

Sonic Forces PvP Racing Battle by SEGA

Sonic Forces PvP Racing Battle showed a downward trend in weekly revenue, starting at $68 and ending at $10 by the end of March. Downloads also declined, starting at 2K and dropping to 1.4K by late March. Active users decreased from 8K to 5.7K over the same period.

Sonic Dash: Fun Endless Runner by SEGA

Sonic Dash experienced relatively stable weekly revenue, peaking at $24 in mid-January and dropping to $7 by the end of March. Downloads started strong at 7.1K, dipped to 3.2K in early March, and rebounded to 4.3K by the end of the quarter. Active users maintained a robust presence, starting at 56.8K and concluding at 50K.

Angry Birds Match 3 by Rovio Entertainment Oyj

Angry Birds Match 3 saw a decline in weekly revenue, starting at $24 and ending at $8 by the end of March. There were no significant download or active user metrics reported for this quarter.

Minion Rush: Running game by Gameloft

Minion Rush showed a consistent yet modest revenue stream, peaking at $19 in late January and ending at $5 by the end of March. Downloads fluctuated, starting at 879, peaking at 980 in early January, and settling at 683 by the end of March. Active users showed a gradual decline from 2.5K to 1.9K over the quarter.

For more detailed insights and data on the performance of these games, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022